Hi everyone!
Today I've made quite some progress on Link It Up so I decided to share it with you.
I had a lot inspiration for levels focused on platforming, though I made some puzzles as well.
I'm still testing out different mechanics but I'm also trying to use existing ones in new and interesting ways.
Here's the new mechanic I added yesterday. You can now use these switches to change states of all connectors. If connectors are red you can't attach the line to them.
For blue line I found two new use cases.
First, if you're precise enough and your timing is correct you can bounce off yourself like this:
Second, enemies can be bounced off. This requires some planing upfront but when you succeed at it it's quite satisfying:
That's it for now.
I hope you like the progress I've made so far and if you have any feedback or suggestions feel free to let me know.
Thank you all for following my devlogs!
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I uploaded a video to YouTube showcasing some of the mechanics of Link It Up!
Check it out here:
good looking bouncy line you got there