If anyone catches any mistakes/bad practices/misleading comments please let me know, as I'd be very interested in correcting such things.
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Well I finished up my HDR Rendering Sample, and Rim posted it on xnainfo.com. He's still working on getting all the content stuff worked out for the site, so you'll have to make do with reading the write-up in .doc format. :P
If anyone catches any mistakes/bad practices/misleading comments please let me know, as I'd be very interested in correcting such things.
If anyone catches any mistakes/bad practices/misleading comments please let me know, as I'd be very interested in correcting such things.
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