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@Tom Sloper Yes, something like that)
@undefined hi I'm an artist and I went to school for game development but took a break during covidband I'm looking for a project to collaborate on with before I get back in school. I'm very creative and can help with the art and story and a 2d topdown would be an awesome project to get back into i…
I am happy to finally share some of my progress regarding ship selection and customization. This part was very time consuming for me because it also contains a lot of work on the User Interface, an area that I personally don't enjoy about game dev, but you know....I need a user interface so I have …
Cooperative Multiplayer
- Revive, heal, damage boost, raise defense…
Outlines could do the job, but then again - it looks less immersive and if you need invisibility you need to not-draw the outline when in some location (or standing still for too long).
It's still an advantage to hide behind something though.
@joej Not done much physics. Looking to replace the unity physics where needed.
Cryengine _ I would like to do something with that. Port my components.
Moving to For Beginners.
If you want to attempt a project like that, then do it. Don't expect any commercial success from it. If you try to implement it, I'm sure you'll learn a lot along the way.
There are very few games that attempt to do things the way you describe, but as a learning experience it…
Hey! I present to your attention a demo of my new Hard Glide game! This is an arcade-style inertial skill-shooter with mouse control only. You have to go through several dozen arenas (only two are available in this demo), collecting orbs, destroying enemies, dodging ob…
Introductions: Hey! So, my name is Miguel and I'm currently working on a multi-ending game with GMS2, with the help of a couple more team members. I'm in charge of all the programming, which I have 5 years of experience with, as well as composing the OST. The rest of the current team consists of a …