🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Latest stablecascadedshadowmapping Activity
I managed to get them working, I added texel-snapping part from MJP Shadows project, and calculated frustum centroid manually and not using BoundingSphere, I don't know if that also makes a difference, but I don't care to check at this moment (I have some suspicions why they give different results)…
Advertisement
Advertisement