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Hi all, it's been a couple of months since the last major launch - quite a difference from the usual month between launches. I've been making additions to too many different parts of the game at once, which has proved difficult and harrowing to test all of the interactions between various bits. The…
For the past month or so, I've been working on and off on this project. In addition to fixing bugs and refactoring code, I've improved some ease of access and quality of life aspects such as turning customer slider timers into numbers, adding more tooltip functionality, and stopping time when the p…