When we go to release our game, I assume that we will need to digitally sign it before distribution.
Does anyone have experience with how to sign an exe using modern tools? Thanks for your help!
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When we go to release our game, I assume that we will need to digitally sign it before distribution.
Does anyone have experience with how to sign an exe using modern tools? Thanks for your help!
Not sure if this tool is modern enough, but we just use this to sign our software (not a game): https://docs.microsoft.com/en-us/dotnet/framework/tools/signtool-exe
In Windows, assuming you build everything using Visual Studio, there is a setting in VS to apply a certificate whenever you build an assembly