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DevIL errors appearing out of nowhere

Started by
3 comments, last by _Silence_ 5 years, 3 months ago

I am building a new feature for my engine but out of nowhere DevIL started showing this error:

image.png.f01240e1b9a167c218fff8187dc12ed3.png

I did not change anything related to loading images. The only things were some high-level engine initialization changes that only affected the level being loaded. For an in-depth code diff, see the PR here: https://github.com/sdslabs/Rubeus/pull/101

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I like to make games.

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It's all the same image, so perhaps that's wrong?

Tried loading another image? It says "invalid extension", maybe it's not a .PNG file?

 

8 minutes ago, Alberth said:

It's all the same image, so perhaps that's wrong?

Tried loading another image? It says "invalid extension", maybe it's not a .PNG file?

 

I have been using the same PNG file for 8 months ?

But I did try to load different PNG files and even different formats but it still gave me the same error.

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I like to make games.

And what about debuging what OpenIL is doing ? 

To my opinion the most probable solution is that a dependency has been removed (ie libpng or so).

Finally, with that few information (just the output of your program), you'll end up with blurry guesses only.

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