What does the.Unity file contain in addition to the scene info(name,rootgameobject and so on) and what the type of *.unity if it makes sense to say that.
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What does the.Unity file contain in addition to the scene info(name,rootGameObject) and what the type of *.unity if it makes sense to say that.
The documentation actually covers this: https://docs.unity3d.com/Manual/FormatDescription.html
https://docs.unity3d.com/Manual/YAMLSceneExample.html
https://docs.unity3d.com/Manual/ClassIDReference.html
Projects used to default to binary files, but I think text is the default now. If your files are binary, you can switch them to text: https://docs.unity3d.com/Manual/class-EditorManager.html See: "Asset Serialization Mode".
11 hours ago, Nypyren said:The documentation actually covers this: https://docs.unity3d.com/Manual/FormatDescription.html
https://docs.unity3d.com/Manual/YAMLSceneExample.html
https://docs.unity3d.com/Manual/ClassIDReference.html
Projects used to default to binary files, but I think text is the default now. If your files are binary, you can switch them to text: https://docs.unity3d.com/Manual/class-EditorManager.html See: "Asset Serialization Mode".
It's very helpful. Thank you very much.