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Unity3d: Tutorial on how to use async-await instead of coroutines

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4 comments, last by Steve Vermeulen 6 years, 9 months ago

I've been using async-await in Unity 2017 for awhile now and went through some hurdles getting it to work properly with the unity way of doing things. In order to avoid anyone else suffering the same problems I've posted a tutorial with what I've learned here:

http://www.stevevermeulen.com/index.php/2017/09/23/using-async-await-in-unity3d-2017/

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Nice article/tutorial. Always been a big fan of async task in normal software and xamarin projects.

Haven't tried it in Unity yet so can't comment on that yet.

Nice article, with nice links as well, I have a feeling I'm going to spend most of my day digging through it.

The code snippets inside the article are full of > < instead of angle brackets :(

Glad some people enjoyed it, thanks

13 hours ago, Nypyren said:

The code snippets inside the article are full of > < instead of angle brackets :(

Hmm I'm not seeing that on any of the browsers I'm using.  What are you using to read it?

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