In my project Im using an xml file to describe a dialog. I placed the file inside a folder: Resources\Dialogs, expecting that Unity3d includes it in the final build. But I made a test build and found that the file is not included, even when according to forum posts and answers, it should be enough to place it on Resources, and the official documentation confirms it. Do I have to do some extra step to ensure that the file is added to the build?
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