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OpenAL rotate sound and listener

Started by
-1 comments, last by FGFS 9 years, 1 month ago

HI

I've remarked that in some old code my speakers are inverted when being in front of a sound. Looking at the code it's such a mess, I wonder if anyone

has a simple OpenAL/C++ solution for moving listener and sounds? I have listener and sound positions in 3D and both move.

Thanks

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