A couple of weeks ago, a nice guy kindly provided me a precompiled version of Unreal Engine 4.6.1. as the site is blocked to Cuba, I cant register an account and neither have accessto source (dont know if it is already public in github). I installed it here at office, and it runs, but almost unusable because an office PC is way below reuirements. Tried to install it at home, and to my surprise, I got the infamous missing DLLs error. Solved it downloading VS 2013 redist pack for 64 bits. Then it complains about another missing DLL: libfbxsdk. The difference between my office and home PCs? Im using Windows 8.1 at home.
Does somebody has successfully used 8.1 to develop with Unreal? Im seriously thinking going back to Window s7, as the conflicts with development tools are legion: even Unity3D installs but skips monodevelop (I had to manually copy it).