quote: Original post by shurcool
i was just wondering if a compiled Lua script is secure. what i mean by that, is that you can''t decompile it back to a script, similar to that of a dll file. because that would compromise security, which is not an option for my game (people will make cheats easier than ever).
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shurcool
wwdev
Lua scripts, I''m sure, can be easily decompiled. On the other hand, if you''re trusting your game client not to cheat, you''re already making a big mistake. Bytecode might be easier to decompile than object code, but not by much.
Don''t listen to me. I''ve had too much coffee.