I had mentioned to Zac, my concern about the castle maps having lots of empty rooms, which nearly nothing to do in most of them.
Zac agreed that it did seem like a waste of space, and we should fill it with somthing more interesting than a couple of chairs and candles.
But What!?
Just then, as if the game gods had answered my prayers, It came to me.
One thing that the castle maps are missing, is the concept of trapped Leowyn civilians. There should definetly be some that survived and are now awaiting rescue.
So the goal will be to bring hostages (one by one, or in a group if you want) and lead them to the stairs where they will flee down to the safety of the great hall.
There is a problem though =)
Certain hostages(kids,the old, etc), are pretty slow, and if some ashidians find you, they are going to kill you both =)
So you must be stealthy (especially with the slow ones)
We will offer controls for:
Click first time - introduction and 'follow me'
Click again - 'wait here'
Click again - 'follow me'
so on and so forth...
This will allow you to make some tactical decisions, for instance if you see a bunch of enemies, you can duck into a room, make them wait there, leave and close the door, fighting the enemies without worrying, etc.
What do you get for all this hastle?
Upon saving a hostage, they will randomly give you either:
A randomly generated equipment item they 'found' =)
-ring
-bracelet
-crown
-amulet
A potion of attribute augmentation they 'found'
-wisdom
-strength
-vitality
-agility
-spirit
so it is a potentially good way to boost your stats and or get a nice piece of equipment.
This is a totaly new facet of gameplay for MW, and i'm glad for that, we want the game to be as fun as possible =)
"It's Lord of the Rings meets Choplifter."