STATIC: Investigator Training
About two months out now, sales are so/so; more would be nice, but every little bit counts; it's awesome to have created another game, of a very different style and managed to sell it.
We've got some more marketing to do, but we might wait till spring and re-release the demo and full version with some improvements.
Morning's Wrath 2
Slow going unfortunately, Selenite is taking a lot of what little time I have lately. I've been doing a lot of design and have come up with some pretty snazzy gameplay mechanics that I think folks will love. It looks like collection and achievements is going to be a big part of MW 2
While about 50% of the art has been done, I am investigating artists to help with the rest, largely in the user interface and web graphics capacity.
Grim Arena
Not a project I talk a whole lot about; it is a joint effort between EDIGames and LoadsOfBugs; its a fun multiplayer rpg/combat type game which is leveraging Selenite; still early in development, but the folks working on it (myself included) are top notch :D
The Lost City of Malathedra: Special Edition
Not too much time to work on this at the moment; but bits here and there.