Yeah, things have changed a lot for me the past few months, but Sir Sapo and I are starting to get back into the swing of things. His compy was broken and we were both distracted by MOVING OFF TO COLLEGE... so that's the excuse train. Wave g'bye.
Angels 2X
Sir Sapo and I have decided to restart what was known as Angels 22 yet again. We're not shooting for a full, impossibly long game, however. Our aim is to produce a very short and very polished demonstration of our technical and creative skill. No campaign or filling up tons of missions with, uh... stuff. 3 missions and as much coolness as they can hold. Each will have a distinct look and feel, and will have different aspects to show off.
We'll probably put up a to-do list before too long.
Drawing
I've been trying to work on this beast, but I haven't gotten very far:
I've done some more MSPaint stuff, however:
As always, comments are welcome... bonus points on pointing out something that can be improved from Angels 22 Maybe I'll scrounge up the old demo if I'm bothered enough...
Okay guys, goodnight!