For the past couple of days, I've been updating the art for Angels 22, replacing all the eh. stuff with ahhhh. stuff, not to mention playing the game some. Overall, I'd say it needs a good bit gameplay refinement, but it's still cool as hell to blow shit up in it. Observe:
There is one painful omission to the game, and that is sound, which hopefully Sapo will work on implementing tomorrow(I've already found placeholders on teh intarnets).
So that's all from me, good night!