Latest #GameDev Activity
Are you a game developer with a fierce ambition and an unyielding drive to innovate and excel? If so, I invite you to join a team that's not just creating a game, but building an entrepreneurial venture that values your skill, creativity, and entrepreneurial spirit.
I am on the hunt for skilled indi…
@Alberth hi Alberth, thank you for your feedback! ☺️ We will add a quick guide on how to play our game.
All UX is adapted for playing with a mouse or touchpad. It is also quite convenient to play from mobile phones.
We are also preparing a mobile version of the game, it will be released in a month
This article was originally published on GameDevDigest.com
Here's to another year. Enjoy!
Swapping Rigged Hair to an Existing Armature - We’re going to talk about hair today! This tutorial is a bit of a follow-up to my Adding Parts to a Rigged Character guide. Both are about moving parts from one cha…
We showcased in this devlog our updates for the past week. We have our new skills, enhanced maps and upgraded AI! New skills: (Netherworld , Crescent Moon, Armor Break and Dive) AI: (Crone and Draugr)
Crone
Maps: (Greentown, Gang Hideout and Dung…
Good Saturday evening! Today we are going to share the achievements of our 3D-modeler in the framework of #saturdayscreenshot. Developments in the scene "Life on the ship." Do not forget to follow the link to the page on Steam and add the game to wishlist! https://store.steampowered.com/app/1054080…
This is the first Devlog for the game "The Colosseum". I have been working on this for over a year now. I didn't have a lot of time first. I worked on short Protoypes which focused on the concept of "having many enemies surround you". Those enemies could attack you any time…
Here's a question for those of you who develop for Oculus VR... How much do you really know about the Oculus CPU and GPU hardware levels? Let's see what these hardware levels are doing to your game.
In this blog post, you'll learn:
- Oculus CPU and GPU Hardware Levels: what are they and what are they d…